<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Make Camp Devlog - itch.io</title><link>https://bryceandrobot.itch.io/make-camp</link><description>Who will keep watch?</description><item><guid>https://bryceandrobot.itch.io/make-camp/devlog/1653011/v0101</guid><title>v0.1.01</title><link>https://bryceandrobot.itch.io/make-camp/devlog/1653011/v0101</link><pubDate>Sat, 05 Sep 2026 07:31:25 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hello! Thank you to everyone who has played my little prototype. It means the world to me that anyone has enjoyed the experience. While I was going to set this aside for the immediate moment, I had so...</p>]]></description></item><item><guid>https://bryceandrobot.itch.io/make-camp/devlog/1644030/prototype-play-guide</guid><title>Prototype Play Guide</title><link>https://bryceandrobot.itch.io/make-camp/devlog/1644030/prototype-play-guide</link><pubDate>Fri, 28 Aug 2026 21:13:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This is not a game manual, but... While I find frictional game design and unclear information interesting, it&#039;s hard to gauge such things when you&#039;re making the thing. Some aspects are probably more o...</p>]]></description></item></channel></rss>